Computer Science Portfolio
A curated showcase of my academic work, projects, and technical growth at University of the People.
Professional Self-Assessment
Earning my Associates Degree at University of the People introduced me to a broad and rigorous set of computer science fundamentals in a compressed timeframe. Key areas of study include:
- Computer circuitry and the fundamentals of how a computer functions at a hardware level
- How computers communicate, networking protocols, and systems architecture
- Statistical mathematics, both general and as applied to computer science
- Communication, teamwork, and ethical & secure development practices
- Software Engineering frameworks โ Waterfall, Agile, DevOps, and related methodologies
Selected Artifacts
Three projects showcasing competency across the core pillars of the Computer Science program.
Artifact 1 โ Web Development
Describe the original project, what you improved, and where to find it.
Artifact 2 โ Professional Communication
Problem statement, approach, complexity analysis, and improvements.
Artifact 3 โ Software Development
Software Development frameworks (Agile, Waterfall, etc), as well as best practices in a corperate enviorment.